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1. Typhoon fleet issue vs CNR vs Golem vs Machariel vs Rattlesnake? - in Ships and Modules [original thread]
Having flown the Mach, Nightmare, CNR, golem and Vargur in L4 for years. I can say the fleet typhoon after latest changes is on par if not better in terms of DPS output. However, like Malcanis has mentioned, you need some serious shield gear + im...
- by Nu Wa - at 2013.08.07 01:08:00
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2. Nightmare VS. Machariel - in Ships and Modules [original thread]
Originally by: Liang Nuren [Machariel, Ideal Mission Mach?] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Tracking Enhancer II Tracking Enhancer II Tracking Enhancer...
- by Nu Wa - at 2010.05.25 17:45:00
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3. Vargur Vs Machariel? - in Ships and Modules [original thread]
Edited by: Nu Wa on 30/04/2010 13:25:49 Mach would obviously be picked for PVP as people have mentioned. BUT I would still pick Mach, for PVE. 1) More DPS, no brainer. Not as ammo efficient as Vargar if you use RF ammo, BUT if you use LP t...
- by Nu Wa - at 2010.04.30 13:16:00
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4. Vindicator Vs Machariel, Guristas L4s - in Ships and Modules [original thread]
Originally by: Seriously Bored Originally by: Nahir And yes, this will fly through the sansha/blood raider missions faster then a nightmare will believe it or not. I get the same volleys as with pulse-NM only it fires 1.3sec faste...
- by Nu Wa - at 2010.04.22 15:09:00
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5. To Golem or not to Golem? Experienced Pilots Opinions Required - in Ships and Modules [original thread]
Edited by: Nu Wa on 29/05/2009 14:35:44 Originally by: Zeba If you start with the ship farthest to one side or the other then you end up chasing them into a ball. Its all in how you run the mission and herd the rats about. Remember ...
- by Nu Wa - at 2009.05.29 14:34:00
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6. To Golem or not to Golem? Experienced Pilots Opinions Required - in Ships and Modules [original thread]
Another simple way to settle the matter of T2 Siege vs. CN Siege (I'm curious now) I believe Gul Rashen does a rigorous job at timing his Golem mission runs? Maybe we can compare the CN setup vs. his T2 setup?
- by Nu Wa - at 2009.05.28 21:01:00
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7. To Golem or not to Golem? Experienced Pilots Opinions Required - in Ships and Modules [original thread]
Originally by: Zeba Originally by: Nu Wa Moral of the story: Use T2 Siege and carry some Javalins. For the ones sticking with T1 Siege, happy chasing :) What he didn't tell you is that as your 'chasing' a target you should be...
- by Nu Wa - at 2009.05.28 20:46:00
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8. To Golem or not to Golem? Experienced Pilots Opinions Required - in Ships and Modules [original thread]
Edited by: Nu Wa on 28/05/2009 20:37:16 Originally by: NoNah Bolded the ones you won't actually find in any mission, for slightly better comparisson. You went overboard with the bolding, check again on those please. But anyways, ...
- by Nu Wa - at 2009.05.28 20:37:00
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9. To Golem or not to Golem? Experienced Pilots Opinions Required - in Ships and Modules [original thread]
Edited by: Nu Wa on 28/05/2009 15:49:12 Originally by: Chomapuraku if you like spending 15 extra minutes in each mission chasing around BSes that orbit at 50k, use short-range torp setups. if you want to get the mission done quickly ...
- by Nu Wa - at 2009.05.28 15:46:00
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10. To Golem or not to Golem? Experienced Pilots Opinions Required - in Ships and Modules [original thread]
Edited by: Nu Wa on 28/05/2009 13:13:52 Originally by: Einherji There is one thing that bothers me when ppl talk about the torp vs cruise golem is that the rof of the torp golem is 7.1 sec with perfect skills and 4 bcu. The cycle tim...
- by Nu Wa - at 2009.05.28 13:12:00
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11. To Golem or not to Golem? Experienced Pilots Opinions Required - in Ships and Modules [original thread]
Originally by: SleepingJocko I have been mission running with my trusty CNR for quite sometime now using the following fit- Hi's - 7 CN Cruise launchers Mid's - 2 Pith B small shield boosters, CN shield boost amp and 3 assorted Pith B har...
- by Nu Wa - at 2009.05.27 17:16:00
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12. 'Better' Mission Runner than CNR? - in Ships and Modules [original thread]
Edited by: Nu Wa on 21/05/2009 13:06:45 I run a Torp golem along side a tachyon Nightmare, both pimped out, and I have all the skills pretty much maxed. I think they each have their uses. Instead of arguing which is more uber, I realize the...
- by Nu Wa - at 2009.05.21 13:02:00
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13. Another Golem convert - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: Drek Grapper Tip: Have all the diff fits saved...then just load 'em up b4 each mish. Big time saver. Wait, what? You can just "load" a fit onto your ship? I must have totally missed ...
- by Nu Wa - at 2009.03.27 18:14:00
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14. GOLEM VS CNR - in Ships and Modules [original thread]
Originally by: Misanth [ Not trying to sound negative here, I'm really trying to find a reason to fly the Golem, but it just looks damn limited/crap on paper. Rig slots has no options, Amp is necessary since you have low buffer and have t...
- by Nu Wa - at 2009.02.04 13:58:00
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15. GOLEM VS CNR - in Ships and Modules [original thread]
Edited by: Nu Wa on 03/02/2009 14:50:55 Originally by: Gul Rashen Edited by: Gul Rashen on 03/02/2009 10:18:59 1. Paper-DPS is not the same as IG-DPS and that is not the same as Damageoutput. Volleydamage, TP-Bonus, Explovelo-Bonus...
- by Nu Wa - at 2009.02.03 14:50:00
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16. Nightmary vs Golem - in Ships and Modules [original thread]
To OP, big arss difference. You'll be pulling you hair out with nightmare on gurista missions. also, Nightmare in caldari mission hub = unique target At least golem somewhat blends in with the army of ravens/CNRs (especially in classic engine). G...
- by Nu Wa - at 2008.11.24 18:28:00
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17. Passive Nightmare? ..possible? (PVE missioner) - in Ships and Modules [original thread]
Edited by: Nu Wa on 20/11/2008 20:19:48 Originally by: Shereza 523 serpentis tank, runs for over an hour using booster 200 charges, and if the vampires can pull in enough cap it'll run forever. DPS with standard crystals is 456. Swap...
- by Nu Wa - at 2008.11.20 20:19:00
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18. Amarr ships for mission / ratting /pvp - in Ships and Modules [original thread]
Originally by: Cuebick not true, i run missions on an alt on a nightmare with 4 tachs and it does missions way faster than my pimp torp golem, but for angel missions they are very similar i admit. I'm gonna go pimp out a nightmare an...
- by Nu Wa - at 2008.10.22 12:35:00
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19. Why dont all ships have the ability to have jump drive systems ? - in Ships and Modules [original thread]
It would not be good because it reminds me of the eve parody song "I am a monkey, I can go anywhere..." but with alot more monkeys
- by Nu Wa - at 2008.10.14 14:23:00
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20. Torps, defenders, huh? (missions) - in Ships and Modules [original thread]
I'm a big supporter of DPS tank. But you still need a buffer time for DPS tank. Without nice faction gear to save cap, the CNR withnot CCCs and cap recharger runs dry in no time. There is also missile delay, we aren't talking about instant kill ta...
- by Nu Wa - at 2008.10.03 14:25:00
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